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Overview

Skills are various attributes that an Elite enemy or special enemy possesses. There are 2 type of skills: Active and Passive. Active skills e.g. Stab, Reverse, Ground Flame, etc, can be triggered periodically and is visible to player as the skill icons blink constantly during active period. Passive skills e.g. Thick skin, Strong Power, etc, affect the overall stats of the enemy. Most skills can be negated by using an Attribute-Clearance Equip, with the exemption of Crystalize and Reborn which can't be negated by any means. Certain enemies have unclearable skills as well e.g Stage skills in Otherworld.

Skills description



Thick Skin
S thickskin


Passive skill: Decrease damage taken from players.


S thickskin illu

Stage (Amount): 2-6 (1) 2-8 (1) 3-3 (1) 3-8 (1) 4-1 (1) 4-1 (1)
4-3 (1) 4-7 (1) 5-5 (1) 7-1 (1) 13-1 (2) 15-2 (3)

Quick Speed
S quickspeed


Passive skill: Increase enemy's movement speed.


S quickspeed illu

Stage (Amount): 2-7 (1) 2-8 (1) 4-3 (1)

Strong Power
S strongpower


Passive skill: Increase enemy's attack damage.


S strongpower illu

Stage (Amount):

Poison Gas
S poisongas


Passive skill: Wrap enemy in poison gas that damages nearby players.


S poisongas illu

Stage (Amount):

Repel
S repel


Passive skill: Knockback players upon hitting.


S repel illu

Stage (Amount):


Teleport
S teleport


Active skill: Instantly move towards a random position.


S teleport illu

Stage (Amount):

Chaos
S chaos


Active skill: Reverse player's control


S chaos illu

Stage (Amount)

Paralyze
S paralyze


Active skill: Lock players in place for a short duration.


S paralyze illu

Stage (Amount):

Can be dispelled by debuff items

Stab
S stab


Active skill: Reflect incoming damage back to players.


S stab illu

Stage (Amount):

Poison Egg
S poisonegg


Active skill: Create a poison egg at a random location around enemy. Explode after a short delay, dealing damage.


S poisonegg illu

Stage (Amount):

Throwing
S throwing


Active skill: Throw a volley of bombs at players. Bombs travel in an arch, explode on impact.


S throwing illu

Stage (Amount):


Reflection
S reflection


Active skill: Create 2 mirror images that takes more damage and disappear after a short period.


S reflection illu

Stage (Amount):

Rainbow Shield
S rainbowstand


Passive skill: Immune to all debuffs from players


S rainbowstand illu

Stage (Amount)

Also known as Rainbow Stand.

Arcebus Shield
S darkstand


Passive skill: Greatly reduce all incoming damage when not under debuff.


S darkstand illu

Stage (Amount):

Also known as Dark Stand.

Elemental Shield
S elemental


Passive skill: Immune to all elemental damage.


S elemental illu

Stage (Amount):

Physical Shield
S physical


Passive skill: Immune to all physical damage.


S physical illu

Stage (Amount):


Shura
S shura


Passive skill: Greatly increase movement speed and attack damage when HP is low.


S shura illu

Stage (Amount):

Grow
S arescountdown


Passive skill: Greatly increase movement speed and attack damage over time.


S arescountdown illu

Stage (Amount)

The skill shares the same visual effect with AresAttack's.

Bloodthirst'
S bloodthirst


Passive skill: Restore HP equal to portion of damage dealt.


S bloodthirst illu

Stage (Amount):

Summoner's Spell
S summoner


Active skill: Summon a few enemies of the same type. These enemies possess no skills and lower HP.


S summoner illu

Stage (Amount):

Similar to Snow Fox's ability. Can't summon after all summoned enemies are eliminated. Can be combined with Reincarnate for infinite enemy spawn.

Reincarnate
S reincarnate


Active skill: Reincarnate fallen enemies around.


S reincarnate illu

Stage (Amount):

Can be combined with Summoner's Spell for infinite enemy spawn.


Fire Barrier
S fire barrier


Active skill: Surround players with damaging ground fire.


S fire barrier illu

Stage (Amount):

Ice Barrier
S ice barrier


Active skill: Surround players with cold air, greatly slowing down movement speed.


S ice barrier illu

Stage (Amount)

Telekinesis'
S telekinesis


Active skill: Emits an aura that damage players inside.


S telekinesis illu

Stage (Amount):

Similar to Snow Fox's ability.

Blink
S blink


Active skill: Dodge players' attack and instantly teleport to another location. This ability has a cooldown.


S blink illu

Stage (Amount):

Quite similar to Teleport ability. The attack is nullified completely.

Bleed
S bleed


Passive skill: Attacks cause players to lose HP over time.


S bleed illu

Stage (Amount):


Crystalize
S crystalize


Passive skill: All damage received becomes 1.


S crystalize illu

Stage (Amount):

Most enemies with this skill has much lower HP, except for Mike in St. Freya HS. Fast fire rate weapons are recommended.

Prevent
S prevent


Active skill: Reduce players' healing for a short period.


S prevent illu

Stage (Amount)

Resuscitate'
S resuscitate


Passive skill: Heals a large portion of HP over time.


S resuscitate illu

Stage (Amount):

Tentacle
S tentacle


Active skill: Draws players closer to the host.


S tentacle illu

Stage (Amount):

Be wary of this skill as it can catch you out of position easily. Very dangerous if placed on Summoner Mechas.

Banish
S banish


Active skill: Push players away from the host.


S banish illu

Stage (Amount):

Be wary of this skill as it can catch you out of position easily.


Like
S like


Passive skill: Blocks all damage if player is far away.


S like illu

Stage (Amount):

Use weapons with small effective range e.g melee, grenades, Holy pistol, etc, or immobilize target to prevent taking damage from it up close.

Dislike
S dislike


Passive skill: Blocks all damage if player is nearby.


S dislike illu

Stage (Amount)

Use weapons with large effective range e.g Single shotguns, snipers, autorifle, etc, or immobilize target to prevent it from closing distance.

Undying
S undying


Passive skill: Shielding nearby friendly, making them invulnerable.


S undying illu

Stage (Amount):

This is a very dangerous skill, especially in tight stages with multiple enemies. Focus on the elites with this skill first or use AoE weapons like RPG, Judah's Oath, etc.

Diffuse
S diffuse


Passive skill: Increase movement speed and attack damage of nearby friendly for a short period upon dying.


S diffuse illu

Stage (Amount):

Quite similar to Nurse Zombie's buff.

Unify
S unify


Passive skill: Drop a crystal bomb upon dying, explode after a short period dealing AoE damage.


S unify illu

Stage (Amount):

Usually easy to dodge but be careful in combat not to be too close to one since it deals high damage. Dodgeable with increased dodge rate as well.

Loneliness
S loneliness


Passive skill: Increase overall stats when there are less friendly around.


S loneliness illu

Stage (Amount):

The defense scales pretty high so it's recommended to take these ones out first.


Cronos Shield
S cronos


Passive skill: Greatly lower player's damage. Gradually wear out upon being damaged rapidly. Recharge after a short period.


S cronos illu

Stage (Amount):

One of the most annoying skill in the game. Use weapons with high fire rate to eliminate these enemies. Be sure to keep on attacking them.

Reverse Cronos Shield
S r cronos


Passive skill: Gradually lower player's damage upon being damaged rapidly. Reset after a short period.


S r cronos illu

Stage (Amount)

One of the most annoying skill in the game. Use weapons with high damage output to eliminate these enemies. Be sure to finish them in as few hits as possible.

Newborn
S newborn


Passive skill: Invulnerable for a short period after spawning.


S newborn illu

Stage (Amount):

Not the hardest skill to tackle but annoying nonetheless. Just wait it out and be careful of their attacks.

Death Bond
S bond


Passive skill: Share a portion of damage to other friendly with the same skills.


S bond illu

Stage (Amount):

Probably the only skill in the game that can work in your favor. Use it to clear mobs of enemies faster, but beware of Stab + Death Bond combo.

Curse
S curse


Passive skill: Greatly reduce player's movement speed and attack damage upon dying.


S curse illu

Stage (Amount):

Not debuffable unless use Siegfried Heart. A very annoying skill. You can only either wait it out or bring along Siegfried Heart. There's no running from it.

Radical
S radical


Passive skill: Blocks all damage for a short period after being hit.


S radical illu

Stage (Amount):

Downright the most annoying skill in the game. Enemies with this skill are usually quite tanky. Deploy the same tactic as R-Cronos enemies to take in down faster. Fast attack will do too but will take much longer to eliminate the enemies.


Iron Wall
S iron wall


Passive skill: Limit player's damage to a certain amount.


S iron wall illu

Stage (Amount):

The cap varies between enemies, ranging from 5,000 to 50,000. Deploy tactics that you see fit. If the damage cap is low, fast weapons are recommended.

Blessing of Right
S right blessing


Passive skill: Greatly lower player's damage if he is on the right of the host.


S right blessing illu

Stage (Amount)

Try to position yourselves to the left of the enemy. Enemies will take full damage as long as you are on the left regardless of where the damage comes from.

Blessing of Left
S left blessing


Passive skill: Greatly lower player's damage if he is on the left of the host.


S left blessing illu

Stage (Amount)

Try to position yourselves to the right of the enemy. Enemies will take full damage as long as you are on the right regardless of where the damage comes from.

Anti-Entropy Technology
S anti entropy


Active skill: Forms a large zone preventing players inside from regenerating HP.


S anti entropy illu

Stage (Amount):

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